Thursday, April 16, 2009

Game Review: Super Mario Galaxy

Everybody please, shut the fuck up. I'm so sick of everybody bitching and moaning about how this game is so awesome and the best game ever because it has gravity, and stars, and Mario. Well you know what, all of you, shut up, SHUT THE HELL UP. Super Mario Galaxy is not the best game ever. Its not. Its good, I'm not saying its bad just highly overrrated. First, I'll say what I do like. I have to admit that the gravity, sphereical world and entire layout of the universe was spectacular and it absolutely stunned me. It was executed perfectly and was fun, the first few times. Secondly incredible graphics and controls, I never had a problem controling Mario when he was on his feet, notice those last three words. Thirdly, the ideas for stars were entirely original. There were many out of the box ideas such as nabigating gravity csatles, using star pulls, slingpods, star bit collecting. It was original and fun the first several times. A you noticing a recurring theme in these positives, I do, REPETITION. The game gets repetitive and so far I'm the only one who seems to notice this. You'll eventually find that you'll be doing very similar tasks aain and again. Use these gravity stars to get to the other side, navigate this gravity maze, shoot these slingpods at what I think is a mutated pokey, find the five star chips, find the star bunnies. It gets annoying. Again and again. True each task has it's own variables, but at the core, it's the same tasks. There's also two galaxies that are mirrored copies of each other. The Mario universe is also startng to get repetitive. Uh, goombas, koopas, magikoopas, those fucking pihrana plants. Uh, those stupid pihrana plants, why are they still in the Mario universe, THEY SCARE SMALL CHILDREN. Speaking of small children, God is this game childish. The game has such a cartoony look and feel, those Toads annoy the crap out of me and there's one mission where you have to walk on a gravitational bee queen, oh god it's just plain wrong. The camera was nearly uncontrollable. I dislike Mario's three hit health system. Mario has only two attacks on his own. Spin and star bit launch. Spin has too small of a range and it has TO RECHARGE. So if oyu're getting bombarded by twenty Goombas, which does happen, you're dead. You can hit them with star bits, but that only STUNS THEM, that's right, you have to hit them again to kill them. You can jump on them, put it's very hard to place your jumps. You can collect suits to enhance your abilities but these are rare. Also, the flatground in this game is not used enough and when it's used it's too small. Also, I occasionally found myself jumping freely over the edge of a planet thinking gravity will catch me when I fall into a black hole. Swimming control is downright awful. Also there are too many boss battles. Each major galaxy had one, and a one out of four star ratio is too small. That's right, each galaxy (the major one's anyway) have only four stars. Now there are challenge comets that add two stars to the galaxies but they involve redoing objectives you already did under certain conditions, again, repetition. Also, I found at certain times I was in a galaxy and had no idea in hell what to do. What happened to those friendly little signposts. Hell I'd take Navi's advice over the crap advice the game gives you. Well, that's enough ranting. All in all, Super Mario Galay is a good game. I know my review has been 70% complaint, but I only did that because: 1) I wanted to prove my point and 2) A lot of the positives in Super Mario Galaxy are indescribible by text only. All of you Galaxy fanboys out there, I'm not saying Galaxy is bad. IT"S GOOD, JUST OVERRATED. And I reccomend it for any platforming fan.

7/10

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